Space, the final frontier. These are the voyages of the hapless individuals put behind the controls of a fully functional spacecraft. Your continuing mission: to explore our solar worlds, to try not to die horribly in depths of space, to boldly go where no couch potato has gone before.
The game is known as Orbiter. It was developed by Martin Schweiger, a Senior Research Fellow at University College London. With a degree and everything. The premise of the game is straight forward. You are an astronaut pilot and you're going to fly around in space. The base game offers you various missions and tutorials - dropping a payload of materials off on the moon and returning to Earth, diving into the clouds of Venus, docking with the ISS, and so on. This twist is that this is no space shooter. The physics are real and the learning curve is very steep. It's as close as you'll get to being an astronaut. Best of all, it's completely free and you can't die horribly in a failed re-entry.

There is also a large database of free add-ons (textures, ships, and missions). The biggest draw is, of course, the additional ships you can go download. Ever want to take a real universe spin in the Serenity from Firefly, a Viper from BSG, the Planet Express from Futurama, or the TARDIS from Doctor Who? There's enough fanboy stuff in the database to orgasm over.
Yes. Even the Death Star. And the Winnebago from Spaceballs.
If you're brave enough to try it, look behind the cut for more details and a link to the download site.
Read more...
Filed under: Flight Simulator | Orbiter