Legends Alliance

gaming matters, opinions and discussion

  • Increase font size
  • Default font size
  • Decrease font size

Who 'ya gonna call?

So I showed up to work at Hollywood Video on Tuesday and found this little guy:

The Stay Puft Marshmallow Man

sitting on top of my pre-ordered copy of Ghostbusters: The Video Game. 

I was completely caught off guard, since I didn't think it was coming out until Friday, so needless to say I bought it and brought it home when I was off work.

Read more...



Filed under: Ghostbusters Video Game | Ghostbusters | Stay Puft Marshmallow Man | Ghostbusters 3

 

Video Games Live

 Video Games Live

Just the other night, I went to see Video Games Live at the Wang Center in Boston, MA. For those of you who aren’t familiar with Video Games Live, it’s a performance of video game music done by an orchestra and choir (for certain songs). However, it was a rather unorthodox experience, featuring live audience participation for little bits in between songs, game developers and composers announcing the next performances and Tommy Tallarico and the conductor Jack Wall as two very amusing hosts for the evening.

Read more...



Filed under: Video | Games Live | Concert | Music

 

Braid

Braid logo 

“Tim is off on a search to rescue the Princess. She has been snatched by a horrible and evil monster. This happened because Tim made a mistake." 

Welcome to the best game on Xbox Live Arcade yet. 

Read more...



Filed under: xbox live arcade | xbox 360 | time manipulation | tim | braid

 

Closest You'll Get to Being an Astronaut

Space, the final frontier. These are the voyages of the hapless individuals put behind the controls of a fully functional spacecraft. Your continuing mission: to explore our solar worlds, to try not to die horribly in depths of space, to boldly go where no couch potato has gone before.

The game is known as Orbiter. It was developed by Martin Schweiger, a Senior Research Fellow at University College London. With a degree and everything. The premise of the game is straight forward. You are an astronaut pilot and you're going to fly around in space. The base game offers you various missions and tutorials - dropping a payload of materials off on the moon and returning to Earth, diving into the clouds of Venus, docking with the ISS, and so on. This twist is that this is no space shooter. The physics are real and the learning curve is very steep. It's as close as you'll get to being an astronaut. Best of all, it's completely free and you can't die horribly in a failed re-entry.

 

In flight over Venus...

There is also a large database of free add-ons (textures, ships, and missions). The biggest draw is, of course, the additional ships you can go download. Ever want to take a real universe spin in the Serenity from Firefly, a Viper from BSG, the Planet Express from Futurama, or the TARDIS from Doctor Who? There's enough fanboy stuff in the database to orgasm over.

Yes. Even the Death Star. And the Winnebago from Spaceballs.

If you're brave enough to try it, look behind the cut for more details and a link to the download site.

 

Read more...



Filed under: Flight Simulator | Orbiter

 

Classic MegaMan to prevail!

This has got to be one of the greatest things since sliced bread. MegaMan 9 has been announced, with 8-bit graphics and sound.

And they've even traveled back in time for the box art:

MegaMan 9 box art

keep reading for details.

Read more...



Filed under: MegaMan | retro | classic

 

Iwata: "Friend Codes Not Perfect"

 Iwata

Well, it's official. With word from the big man himself, Nintendo has finaly admitted to the flaws of the Friend Code system.  For many people, typing 1234-9886-0226-0876-9746 once would be okay.  However, having to type that in every time for each new game is becoming a pain.  The ideal system, a 'universal friend code' may be a posibilty in the future.  Here's what Iwata has to say on the matter...

Read more...



Filed under: Friend Codes | Iwata

 

Some highlights from E3

Aside from the the underwhelming press conferences of all the console makers (made even more surprising by Microsoft's decision to cancel the announcement of the next Halo), there's still a few good highlights of upcoming games out there! Read on for trailers. Nintendo is also making a new Pikmin, which again, makes you wonder why it wasn't announced.

Read more...



Filed under: I am alive | wolfenstein | dark void | infamous | E3

 

Nintendo's Underwhelming E3 Media Conference

A sad day for many Nintendo fans indeed.  Today at 9:00 AM Pacific Time (or rather 9:07 because Nintendo is never on time) Nintendo began their press conference with the media.  They started off with a montage of happy gamers.  "We promise to keep the world smiling" the screen says.  That turns out to be false in about 10 minutes.  After a long and painful montage, some creepy mom (Cammy Dunaway) takes the stage that isn't Reggie.  Right off the bat the conference is starting to turn sour... 

 

Fallout 3 Teaser Trailer

There really isn't much for me to say, or much that the trailer shows, but it is a pretty good indication of the style and setting of Fallout 3.

Which looks awesome.

Read more...



Filed under: trailer | fallout 3

 

Star Wars: The Force Unleashed

Unleashed the Unleashed trailer is.

Click to read more you should.

Read more...



Filed under: unleashed | force | star wars

 

The Great War... Not So Great?

Company of Heroes. Call of Duty. Silent Hunter. Jane's WWII Fighters. Combat Flight Simulator. Medal of Honor and all its progeny. Blazing Angels (*shiver*). Aces High. IL-2 Sturmovik. I think we've all saved the world from Hitler's reign about fifty times by now. It's rare enough to get a war game that isn't revolving around American characters during World War II. I know the Nazis are lovable thanks to years of parody, but aren't you getting just a bit sick and tired of fighting the same battles over and over?

We are occasionally treated with a realistic war game that takes place in the modern day or the near future (ignoring Flight Simulators, which exclusively take place in World War II since about the year 2000 or so). Korea and Vietnam are ignored because they're not dramatic enough. But why aren't there more games set in the period of the first World War? Some people just seem to think that the roman numerals attached to WWII are just there for decoration, blissfully unaware that this war was the bigger sequel with more explosions.

World War I could be a goldmine for war games, but why is absolutely no attention given to the War to End All Wars? Read on for more war rant goodness.

Read more...



Filed under: Flight Simulator | FPS | WWII | WWI

 

Update: Chrono Trigger DS Confirmed

It appears so! Square-Enix has launched this 'countdown' site with nothing but the above clock. It's actually a clock and not a countdown to something, but it seems clear that Chrono Trigger, one of the most heralded RPGs, might be coming to the DS.

 Update: Square Enix has confirmed that Chrono Trigger will be coming to the DS in North America, according to Joystiq. The revamped classic will feature a new dungeon, wireless play and touch screen support.

Read more...



Filed under: rpg | ds | chrono trigger

 

MGS4 Winpicks

 

So I really only wrote that MGS4 Nitpicks entry to get some minor niggles out of the way, so I can focus on the good here. The game is frankly, bloody amazing, and deserves all the praise it has received in the reviews! I'm not going to review the game perse, but just point out some of the awesome sections of the game, of which there are many! Only read on if you're not afraid of spoilers.

Read more...



Filed under: winpicks | msg4

 

Have you played...

I'm one of those people that likes to go and find the games I used to play 15 years ago. For nostalgic reasons, mostly, but also because I'm one of those people that think that graphics don't matter (as long as I can play the game effectively), so I can find a 10 year old game and enjoy it as much as a brand-spanking-new one. Whether you're like me, and want to find games of your childhood, or are caught up in 'retro' gaming, or just want to find a good game and don't care about it being the latest-and-greatest, maybe I can help.

Today I'd like to bring to you one of my old favorites, an MS-DOS game from the heyday of 24-colors and soundblaster music known as Zeliard, a fantasy-action platformer released in 1990 (in the US and Europe. 1987 in Japan)

If you haven't been blinded already from that 24-color title screen, then please, read on!

Read more...



Filed under: Zeliard | classics | old games

 

MGS4 Nitpicks

Let me preface this Nitpicks feature with something: Metal Gear Solid 4 is a bloody brilliant game. I will soon follow this up with a 'Winpicks' feature (I know...I thought it was witty too) to highlight the moments that had me dropping my jaws, and there were many! Be wary that this article will contain spoilers, so if you haven't played the game, do so now!

Read more...



Filed under: mgs4 | nitpicks

 

Wii Fit Nitpicks

Wii Fit is a great little game, although calling it a 'game' might be stretching it a little. It's really more of an exercise regime, with your own personal trainer ready to work out with you whenever you see fit. I found myself easily implementing it in my daily routine and exercising on a regular basis, which is something absolutely unheard of! As great as it is, there are some minor annoyances that I'd like to point out.

Read more...



Filed under: nitpicks | wii fit

 

Battlefield: Bad Company mocks Metal Gear, Rainbow Six and Gears of War

EA has released some trailers for Battlefield: Bad Company, which is coming out this week in June 25th, after suffering some bad press in the last month for their plans to charge extra for downloadable weapons. Controversy aside these videos are just hilarious! The above mocks Metal Gear Solid, with two more after the jump.

Read more...



Filed under: parody | bad company | mgs

 

Spore Creature Creator Demo Released

If you've been living under a rock, the spore creature creator has been released. You can download a free demo or purchase the full $10 version from Spore's website. (I was under the impression that purchasing the $10 acts as a 'pre-order' of sorts and you get a discount off the final version, but I can't seem to find that anywhere!). I filddled around with it a bit and I must say I'm impressed with the seemless integration with their Sporepedia website, where you can save your creations/abominations and download and edit others! There's already plenty of penis and goatce creatures out there (which I won't link to). So what abomination have you made? Read more...



Filed under: spore | demo

 

Lacking Something...

I have a two year old brother who is obsessed with racing.  As such, I often have to play something like Forza Motorsport 2 to please him.  A while back, I downloaded the single race demo of MotoGP 2007.  This is a realistic motorcycle racing game that requires proper handling to stay on the track.  In terms of looks and gameplay, it's very good!  There's just one thing it's lacking.  Can you see what?

MotoGP

NEEDS MOAR CROWBAR.

Remember the simpler, more innocent times of motorcycle racing?  When you could go out in the middle of a freeway and accelerate to 170 miles and hour and beat your fellow racers in the face with a variety of blunt weapons?  Or kick a highway patrolman into an oncoming car?  I have learned in recent times that "ex-Rashers" aren't terribly welcome in modern motorbike games.  We try to kill everybody else, weapons present or not.  I will neither confirm nor deny my homicidal tendencies in multiplayer bike races.  Or car races.  

Let us sit back and reminisce about the nostalgic glory that is.... Road Rash.

Read more...



Filed under: Road Rash

 

Mercenaries: World in Flames

Right! I've heard enough about Grand Theft Auto and its street thug associates. It's time to look at the military grade, high explosive entry into the "sandbox" genre - the Mercenaries series. The first game upped my standards for rampant destruction in a free roaming world. Your best weapons in GTA are just standard fare here. The vehicles you steal are tanks, APCs and actual Hummers (not the spinning rims kind) with heavy machine guns or rocket launchers strapped to the back. The first game was well presented, highly destructive, and had a wonderful sense of humor. In fact, it was so destructive and fun that I haven't really been interested in GTA or its kin since. I won't likely get GTA 4 for a long while, but I'm admittedly impatient to see how Mercenaries 2: World in Flames is going to turn out.

We leave a ruined Korea behind and head into Venezuela for the follow up game. Our three leading mercs are back in action. Your first contract ends in a backstab - your high profile client tries to kill you, and after your escape, you learn that he's risen to become the new dictator of Venezuela. His ascension is followed by the new government locking down the oil supply, which leads to an OPEC catastrophe and an international incident. Conflict soon spreads through the region. Good time for a vengeful merc to head in and make some money.

Oh, and there will be Rastafarian Pirates. Yes, do read on.

 

Read more...



Filed under: World in Flames | Mercenaries | Mercenaries 2

 
Page 1 of 2
  • «
  •  Start 
  •  Prev 
  •  1 
  •  2 
  •  Next 
  •  End 
  • »

Search


Forum Posts